John
Founder/ Managing Director Head of Music Creation
John's talents and vast experience lie in musical composition, arrangement and production, and voice direction. He has an excellent reputation for ensuring every aspect of PitStop's production services are delivered to the highest standards, by working closely with our clients in order to understand their needs and expectations.
James
Head of Technical Audio and Implementation
James specialises in the integration of audio creation and ingame implementation. From directing the actual content creation based on game design and functionality, through to working with developers to provide full audio implementation within the relevant game engine tools, James ensures the PitStop team provides an audio service that works perfectly with the final product.
Helen
Head of Voiceover and Localisation
Responsible for all things Voice, Helen heads up the voiceover team to manage casting, recording, and post production work. She is our clients' point of contact on voiceover projects whether you need UK English, US English or our in-territory recorded FIGS. She also helps to manage different departmental projects, to ensure an organised production pipeline.
Dan
Head of Sound Design
Dan's expertise involves audio creation, from ingame assets to full audio cutscene production. Dan is responsible for the creation of sound design, as well as providing audio support to the technical team. Dan also works closely with a team of sound designers, composers and engineers to ensure that all the audio elements are working in perfect balance.