Who Are PitStop?
PitStop Productions are an independent audio creative outsource partner with a global reach.
Over the past 27 years, we have grown our team to 90+ audio professionals, covering all aspects of sound design, music, casting, voice, and performance capture services.
Our head office is based in the North of England, in South Yorkshire. Our voice recording and performance capture studios are located in London, close to the acting talent pool. We are 20 minutes from Gatwick or 30 minutes from Kings Cross/St Pancras.
We also have additional voice recording facilities available in New York and Los Angeles.
We pride ourselves on providing a one-stop solution to game audio.
Voiceover and Casting
For our casting process, we create bespoke casting briefs based on your project requirements, which we distribute to our ever growing network of agents in order to find the right fit for your project.
Our directors work closely with your development team to fully engage with the story and gameplay, which means that they have everything they need to get the best out of the actors and bring your script to life.
Our Project Managers oversee and manage your entire VO project from quotation to final asset delivery. Who work alongside our Pre and Post Production teams to ensure that your voiceover and performance project is supported throughout every stage.
Mocap and Recording
Our purpose built mocap facilities have been designed to offer a variety of solutions depending on your needs and the requirements of your project.
Our studios are acoustically designed to allow us to capture movement and final quality voice at the same time, which means that the authenticity of each actors' performance is maintained throughout the process.
Each studio features high-fidelity audio recording equipment, operated by our experienced technical and creative teams to bring your project vision to life.
We use award winning motion capture technology, provided by Vicon and Faceware, with the latest passive marker capture equipment.
Sound Design
Our Sound Design team specialises in creating and integrating high-quality sounds into games across a variety of genres. Using industry-standard game audio middleware and tools such as Wwise, FMOD, Unreal Engine, Unity, as well as proprietary engines.
Our creative process thrives on collaboration and diversity of expertise within our team. We have a team of 28 Sound Designers with 6 in Project Management. This setup means you leverage the collective expertise and support of our entire team, beyond the designated number of people allocated to the project.
Our team size also ensures you receive solid and reliable support throughout our collaboration, which means we can quickly and flexibly scale up or down resources as needed throughout production.
Our acoustically treated studios allow us to create, review and mix in stereo and surround sound. We also have open-plan working to provide the wider team with a creative space to innovate and collaborate.
Music
Our team of musicians and composers specialises in creating original music in a wide variety of styles, having composed for an extensive array of titles over the years.
We also have the resources and expertise to compose and orchestrate music for live players, from recording solo players, small ensembles, up to full orchestras, all adding the nuances and emotions of real instrumentation. PitStop handles all contracting, notation, orchestration, conducting, and post-production.
Working closely with our audio implementation team, we ensure our music seamlessly integrates with the game-play utilising music systems for compelling interactive music.
Our in-house facilities feature state-of-the-art writing and post-production studios and equipment, allowing us to record and mix music to the highest production standards. These spaces can be configured to accommodate a range of production requirements.