PitStop Productions are looking for highly motivated Environment Artists to join their growing team of creatives and support their in-house visual effects team, Penelope VFX in Barnsley, South Yorkshire. This exciting opportunity would suit a talented creative who is dedicated to pursuing a career in the games, visual and wider creative industries and wants the chance to work as part of a diverse, caring, and growing team on a range of exciting new projects, including indie and AAA games.

  • We are an independent audio and visual production team running multiple projects worldwide.
  • Over the past 25+ years, we have grown our reputation and team, making us renowned for delivering reliably high-quality work.
  • We are on an exciting business growth journey
  • We have a friendly and supportive team, who have built up a culture of really
  • looking out for each other
  • We encourage collaborative working and sharing of skill sets across all levels.
  • Provide 3D generalist support to current and future projects within the Penelope VFX team, working with other creatives across multiple disciplines to meet the project vision. 
  • Create 3D media content for use in animation and game engine platforms. 
  • Work within Unreal Engine using existing animation, gameplay, audio and other bespoke blueprint systems to fulfill the game direction and enhance the gameplay experience. 
  • Coordinate workloads both independently and within a wider team by prioritizing tasks and working within time constraints to meet set deadlines.  
  • Problem solve and devise creative solutions to complex challenges that can arise within the 3D creation pipeline, including character creation, optimisation and integration into engine. 
  • Troubleshoot and resolve issues in collaboration with external creative and development teams, while maintaining excellent standards of communication. 
  • Learn and adopt client workflows to support the 3D application of projects across multiple levels. 
  • Assist the wider department by offering specialist support to other teams with relevant project requirements. 
  • Continue to develop current skillsets and show willing to widen creative skills and knowledge as needed to support the Penelope VFX team and other internal departments.


  • Strong portfolio of 3D related content including asset creation, environment design, and level design examples in Unreal Engine 5. 
  • Proficient with at least one industry standard 3D design software including 3DS Max, Maya, Blender, ideally proficient in multiple.  
  • Hands on knowledge of the 3D level design pipeline, working from concept to 3D application specifically in Unreal Engine 5. 
  • A strong understanding of Unreal Engine 5 including level design and scene establishment, lighting, rendering and cameras, rigging, animation and blueprints. 
  • Proven level design practise with a strong skillset in level blocking, layout management, scene setting and composition, using premade assets with the ability to optimize for gameplay settings.
  • A keen eye for creative detail and user experience through level design practice, with the ability to convey a directed narrative.
    An understanding of material generation and asset version management when working within a level design workflow.
  • An understanding of cinematic scene composition, lighting and look development within Unreal Engine 5.
  • Creative abilities with texturing software and demonstrated understanding of asset optimisation, UV unwrapping, PBR material workflows and texture design in at least one industry standard package including adobe substance 3D applications and Blender. 
  • Logical mindset with a technical ability to apply to the creative process. 
  • Adaptability and eagerness to learn new software, processes, tools and techniques relating to 3D Design and Game Development.



  • Advanced modeling in a relevant 3D software with an understanding of asset optimisation in Unreal Engine 5. 
  • Deeper knowledge and experience of blueprint systems within Unreal Engine 5 with the ability to create systems for animation, lighting, gameplay and audio.  
  • Knowledge of Unreal Engine 5 systems including Metahumans and Niagara. 
  • Understanding and experience with version control software including Perforce and Github. 
  • Proven visual effects skills both in cinematic, film and game contexts, with demonstrated ability to use and create particle systems. 
  • Hold a relevant creative degree in a related animation, visual effects or game art discipline or can demonstrate equivalent experience through creative portfolio. 
  • Traditional artistic talent with proven ability to produce concept and illustrative content.

Working hours: 37.5 hours per week, Monday – Friday 

Working pattern: 9.30am – 6pm (including unpaid hour for lunch)


Contract length: Short term 4 – 6 weeks freelance opportunity. 


Start Date: 10th June 2024


£90 per day starting rate plus a £5 travel supplement for every worked day.

Location: Dodworth, Barnsley, South Yorkshire. Please ensure you are willing to commute in order to attend the office.


We’re an equal opportunities workplace. All applicants will be considered for employment without attention to gender, age, disability, religion, belief, sexual orientation, marital status, or race.


Please apply by sending your CV and a short covering letter, detailing why you want to work for PitStop Productions,  along with your portfolio to jobs@pitstopproductions.co.uk.